In early 2020, the RTX 2080 Ti is still the king of all graphics cards. So, at CES, when ASUS offered us the opportunity to review their ASUS ROG Strix RTX 2080 Ti, we, of course, accepted their offer. ASUS and ROG have been a staple in the PC enthusiast community for many years. Since the Republic of Gamers brand first launched in 2006, products branded with the ROG logo have to meet a higher standard than other products ASUS produces.
The ROG Strix RTX 2080 Ti is the flagship card of the ROG line up. But this card is not for the casual gamer. Coming in at a price tag of nearly $1,300 USD, The Strix 2080 Ti will put a dent in budget for your next build. In fact, it may be more than the budget for your average gamer’s entire build. However, if the 2080 Ti is something you’re serious about buying, price shouldn’t be an issue. But, is it really worth spending that much on a graphics card? In this review, we will do our best to answer that question and many more.
- NVIDIA TURING™: ROG GeForce RTX™ graphics cards are powered by the Turing ™ GPU architecture and the all-new RTX platform. This gives you up to 6X the performance of previous-generation graphics cards and brings the power of real-time ray tracing and AI to games.
- DirectX 12: Power new visual effects and rendering techniques for more lifelike gaming.
- 4K: Step up to the ultimate 4K gaming experience with GeForce RTX and enjoy today’s biggest games in amazing detail.
- Axial-tech Fans feature an all-around better design and IP5X dust resistance.
- 2.7-Slot Design expands cooling surface area by over 20% compared to last gen.
- MaxContact Technology allows 2X more contact with the GPU chip for improved thermal transfer.
- Auto-Extreme Technology uses automation to enhance reliability.
- Super Alloy Power II includes premium alloy chokes, solid polymer capacitors, and an array of high-current power stages to fuel Turing™’s cores.
- ASUS FanConnect II equips 2 hybrid-controlled fan headers for optimal system cooling.
- GPU Tweak II provides intuitive performance tweaking and thermal controls.
- Video Memory GDDR6 11GB
- Engine Clock OC Mode – GPU Boost Clock : 1665 MHz , GPU Base Clock : 1350 MHz
Gaming Mode (Default) – GPU Boost Clock : 1650 MHz , GPU Base Clock : 1350 MHz
- CUDA Core 4352
- Memory Clock 14000 MHz
- Resolution Digital Max Resolution:7680×4320
- Interface HDMI Output : Yes x 2 (Native) (HDMI 2.0b)
Display Port : Yes x 2 (Native) (DisplayPort 1.4)
HDCP Support : Yes (2.2)
USB Type-C Support:Yes x1
- Maximum Display Support 4
- NVlink/ Crossfire Support Yes
- Recommended PSU 650W
- Power Connectors 2 x 8-pin
- Accessories 1 x CD
1 x Quick Guide
1 x ROG Velcro Hook & Loop
- Software ASUS GPU Tweak II & Driver
- Dimensions 12 ” x 5.13 ” x 2.13 ” Inch
30.47 x 13.04 x5.41 Centimeter
- Slot 2.7 slot
Packaging and Unboxing
I’ve always loved the packaging of ASUS ROG products. They just stand out, in a good way. The box for the Strix 2080 Ti has the infamous ROG eye logo on the top left-hand corner with the words Republic of Gamers printed below. Next to the ROG eye logo is the ROG Strix Gaming graphics card branding. Directly below is an image of the ROG Strix RTX 2080 Ti. To the right of the image of the card is another ROG eye logo on the bottom right, there are the Geforce RTX logo and the 2080 Ti branding.
There is a second box internally that has the Strix branding displayed dead center on the top of the box. When you open the box, you find a small envelope set in soft foam. This envelope contains the driver disk and user manual.
Under the first piece of soft foam, we find the ASUS ROG Strix RTX 2080 Ti encased in soft foam and placed in an anti-static bag. The only accessory packed with the Strix RTX 2080 Ti is a pair of Velcro straps. Not the most exciting accessory. However, they are very useful and very much appreciated.
Test System and Testing Procedure
All testing was done with both the CPU and GPU at their stock settings. For the I7 9700k, it was left at its stock speed of 3.6 GHz. Although the base clock is 3.6 GHz, the I7-9700k can boost up to 4.9 GHz. In the case of our I7-9700k, it boosts between 4.7 GHz and 4.9 GHz. Usually, the I7-9700k used in this review runs at a consistent 4.7 GHz. Ambient temperature is kept as close to 20°c (68°f) as possible. When the system was first turned on, it sat idles for about 30 minutes or so before any benchmarks were run, or results recorded. We waited in between each benchmark no less than 30 minutes to give the system time to cool down a bit. Being an open-air system, it does cool down pretty quickly. The I7-9700k used in this review is water-cooled on a custom loop and the GPU used its stock air cooler. The block is the EK Velocity water block. There is a single 360 x 60 mm EK radiator in the loop and a 270 ml reservoir and a D5 pump.
- Intel Core I9 9900k (Confidential Processor)
- ASUS ROG Maximus XI Apex
- Graphics Card
- ASUS ROG Strix RTX 2080 Ti
- 16 GB of G. Skill Trident Z 3200 MHz CAS 14
- 1 TB Crucial P1 NVM3 M.2 SSD
- Power Supply
- 1600 Watt EVGA SuperNova P2 80+ Platinum
- Swiftech H320 X2 (Modified with a Bitspower Monoblock for the Maximus XI Apex)
- Lian Li PC-T70 Testbench
- Intel Core I7 9700k (Confidential Processor)
- Aorus Z390 Pro
- Aorus RGB Memory 3200 MHz Cas 16
- 512 GB Crucial P1 NVM3 M.2 SSD
- Power Supply
- 850 Watt EVGA SuperNova P2 80+ Platinum
- Custom Cooled
- XSPC D5 pump
- XSPC Photon 270 ml Reservoir
- 360 mm x 60 mm Radiator
- 3 Fractal Design Prisma Fans
- 3 EK Vardar Fans
- EK Vector RGB Waterblock
- Thermaltake Core P5
We do our best to keep our games up to date. So, we recently expanded our in-game testing by added more and newer titles to our suite of games we test. We have also started testing games in other APIs, such as Vulcan, whenever possible. Each game is tested in three resolutions. These resolutions are 1080p, 1440p and 4k. The benchmarks are run three times and each run is three minutes long. The final result is the average of the three runs. Games are played on a 27″ LG 4k 60 Hz monitor.
For synthetic benchmarks, we used the following: 3DMARK Time Spy Extreme, 3DMARK Firestrike Ultra, VRMARK Orange Room, VRMARK Cyan Room, VRMARK Blue Room, and Unigine Superposition. In Superposition, we ran the 4k Optimized and 8K Optimized tests. As we very recently switched out the list of games we test, and we have yet to retest all of our old cards, we have included results for the ROG Strix RTX 2080 Ti on both the I9 9900k and the I7 9700k. However, the I7 9700k is the processor used on our standard testbench. As for the games we test, they are listed as follows.
- Assassins Creed Odyssey
- Borderland 3
- Deus Ex: Mankind Divided
- Far Cry New Dawn
- Ghost Recon: Wildlands
- Hitman 2
- Metro Exodus
- Shadow of the Tomb Raider
- Strange Brigade
- DirectX 12
- Wolfenstein Young Blood
- Red Dead Redemption 2
- DirectX 12
3DMARK is the go-to benchmark for all enthusiasts. It covers tests for everything from tablets and notebooks to gaming laptops and the most powerful gaming machines. For this review, we ran both Time Spy Extreme and Firestrike Ultra. For the synthetic benchmarks, we still run each benchmark three times. However, we just go with the best overall results out of the three, we do not average them out.
In 3D MARK Firestrike Ultra, the Strix RTX 2080 Ti did slightly better running on out 9900k testbench. The overall score on the 9900k being 8528 and the graphics score was 8339. This is a bit higher than on our 9700k test system, but not that much higher. The Strix 2080 Ti achieved an overall score of 8309 and a graphics score of 8269.
For 3D MARKS Time Spy Extreme, the 9900k system achieved an overall higher score. However, the Strix 2080 Ti achieved a higher graphics score on the 9700k system. On the 9900k system, the Strix RTX 2080 Ti achieved an overall score of 6452 and a graphics score of 6750. On the 9700k system, our Strix RTX 2080 Ti achieved an overall score of 6234 and a graphics score of 6892.
VR Mark consists of three separate tests, each more intensive on your system than the last. These tests are The Orange Room, the Cyan Room, and the Blue Room. The Orange Room test is the least intense and is meant to test a system that meets the minimum hardware requirements for VR Gaming. The Cyan Room shows the user how the use of an API with less overhead can provide the user with a great VR experience, even on less than amazing hardware. The Blue Room test is designed for the latest and greatest hardware. The Blue Room renders at a whopping 5k resolution and is designed to push your system to the limits for an amazing VR experience.
In VRMARK Orange Room, our Strix 2080 Ti did better on the 9900k system with an overall score of 13430 to the score of 12591 on the 9700k system.
In VRMARK Cyan Room, our Strix 2080 Ti did slightly better on our 9700k system with a score of 13856 to a score of 13594 on our 9900k system.
In VRMARK Blue Room, our Strix 2080 Ti did better on the 9700k system with a score of 4742 compared to the 9900k system that achieved an overall score of 4272.
Superposition is another GPU intensive benchmark put out by Unigine, the makers of both the very popular Valley and Heaven benchmarks. Superposition is an extreme performance and stability test for graphics cards, power supplies, and cooling systems.
We ran both the 4k optimal and 8k optimal tests in Unigine Superposition. On both tests, our Strix RTX 2080 Ti did better on the 9700k system. On the 9700k system, the Strix 2080 Ti scored 12043 on the 4k optimized tests and 5180 on the 8k optimal test. On the 9900k system, the same card scored 11942 on the 4k optimal tests and 5121 on the 8k optimal test.
Assassin’s Creed Odyssey
Assassin’s Creed Odyssey is an action role-playing video game developed by Ubisoft Quebec and published by Ubisoft. It is the 11th major installment, and 21st overall, in the Assassin’s Creed series and the successor to 2017’s Assassin’s Creed Origins. Set in the year 431 BC, the plot tells a fictional history of the Peloponnesian War between Athens and Sparta. Players control a male or female mercenary who fights for both sides as they attempt to unite their family.
Assassin’s Creed Odyssey is a very demanding game. Even with a 2080 Ti, AC Odyssey puts a serious strain on your GPU. The best average we achieved in 1080p was when paired with the 9700k. Our Strix 2080 Ti averaged 75 frames per second on the 9900k. When paired with the I7 9700k, The Strix 2080 Ti averaged 79 FPS in AC Odyssey.
In 1440p, our Strix 2080 Ti did better when paired with the 9700k. The Strix 2080 Ti averaged 73 frames per second on the 9700k system with a max frame rate of 135 FPS and a minimum of 33 FPS. On the 9900k system,. the Strix 2080 ti averaged 67 FPS with a maximum frame rate of 150 and a minimum frame rate of 27 FPS.
Playing Assassin’s Creed Odyssey in 4k resolution, the Strix 2080 Ti did better on the 9700k again. The Strix 2080 Ti averaged 49 FPS in 4k on the 9700k and 47 FPS on the 9900k.
Borderlands 3 is an action role-playing first-person shooter video game developed by Gearbox Software and published by 2K Games. It is the sequel to 2012’s Borderlands 2, and the fourth main entry in the Borderlands series. Borderlands 3 was released on 13 September 2019 for Microsoft Windows, PlayStation 4, Xbox One and on 30 October 2019 for Apple macOS.
Our Strix 2080 Ti had very similar results on both the 9900k and 9700k systems. The Strix 2080 Ti did slightly better on the 9700k system with an average of 110 frames per second in 1080p. On the 9900k system, the Strix 2080 Ti averaged only 1 FPS behind our other system with an average of 109 FPS.
At 1440p resolution, our 9700k system did even better with an average of 101 frames per second. This was 5 FPS higher than the 96 frames per second the Strix 2080 Ti averaged on our 9900k system.
In 4k resolution, the Strix 2080 Ti averaged 58 frames per second on our 9700k system and 54 frames per second on our 9900k system.
Deus Ex: Mankind Divided
Deus Ex: Mankind Divided is an action role-playing game with first-person shooter and stealth mechanics that released in 2016. Set two years after Human Revolution in 2029, the world is divided between normal humans and those with advanced, controversial artificial organs called augmentations. You take up the role of Adam Jensen, a double agent for the hacker group Juggernaut Collective, who are equipped with the latest and most advanced augmentation technology. This game is beautiful and still very demanding on your system. The section benchmarked was near the beginning of the game, after the tutorial.
Deus Ex: Mankind Divided is still a rather intensive game, even though its a few years old now. You’ll start to see a trend here now as yet again, our Strix 2080 Ti did better paired with the I9 9700k. With the 9700k, our Strix 2080 Ti averaged 128 frames per second. Paired with the I9-9900k, our Strix 2080 Ti averaged 118 frames per second. A full 10 frames per second slower than when paired with the 9700k.
The results for Deus Ex: mankind divided in 1440p were very close to the 1080p results in the fact the Strix 2080 Ti did better again pair with the 9700k. The Strix 2080 Ti averaged 93 FPS paired with the 9700k and 86 FPS paired with the 9900k.
Even with Deus Ex: Mankind Divided being nearly four years old, even a 2080 Ti couldn’t average 60 FPS in 4k. On the 9700k, the Strix 2080 Ti averaged 53 FPS and with the 9900k, the Strix 2080 Ti averaged 49 FPS. Still very playable and with some tweaks to the settings, you could average over 60 in 4k as we teat all games on their max presets.
Far Cry New Dawn
Far Cry New Dawn is a 2019 first-person shooter developed by Ubisoft Montreal and published by Ubisoft. The game is a spin-off of the Far Cry series and a narrative sequel to Far Cry 5. As a result, it features many pre-existing gameplay elements from the series, including a large open world, capturing outposts, and AI or co-op companions; but also introduces several elements from RPG gameplay, including an upgradeable home base and increased reliance of crafting from limited supplies.
The Strix 2080 Ti averaged 103 FPS paired with the 9700k. When paired with the 9900k, the average frames per second dropped to 83.
The Strix 2080 Ti achieved an average FPS on Far Cry New Dawn in 1440p on the 9700k system was 76 FPS to 62 FPS average on the 9900k system.
There was a pretty large gap between the 9700k system and the 9900k system in Far Cry New Dawn at 4k resolution. I retested this game three additional times. Each time getting similar results. I generally do three runs and average out the three. For Far Cry New Dawn, I did six runs in 4k resolution and took an average of the six runs. The 9700k system averaged 58 FPS and the 9900k system averaged only 31 FPS. This was with the same card and same memory installed in the system.
Ghost Recon: Wildlands
Tom Clancy’s Ghost Recon Wildlands is a tactical shooter video game developed by Ubisoft Paris and published by Ubisoft. It was released worldwide on March 7, 2017, as the tenth installment in the Tom Clancy’s Ghost Recon franchise and is the first game in the Ghost Recon series to feature an open world environment. The game moves away from the futuristic setting introduced in Ghost Recon Advanced Warfighter and instead features a setting similar to the original Tom Clancy’s Ghost Recon with the game world including a wide variety of environments such as mountains, forests, deserts, and salt flats.
Ghost Recon: Wildlands is another game that is rather graphically intensive. In 1080p resolution, the Strix 2080 Ti averaged 81 frames per second on our 9700k system. On the 9900k system, the Strix 2080 Ti averaged 70 frames per second.
In 1440p resolution, the Strix 2080 Ti had better minimum, maximum and average frames per second on the 9700k system. The Strix 2080 Ti averaged 65 frames per second on the 9700k system and 57 frames per second on the 9900k system.
In Ghost Recon: Wildlands at 4k resolution, the Strix 2080 Ti averaged 43 frames per second on the 9700k system and 35 frames per second on the 9900k system.
Hitman 2 is a stealth video game developed by IO Interactive and published by Warner Bros. Interactive Entertainment for Microsoft Windows, PlayStation 4, and Xbox One. It is the seventh major installment in the Hitman video game series and is the sequel to the 2016 game Hitman. The game was released on 13 November 2018 and was met with generally positive reviews, with critics considering it to be an improvement over its predecessor.
The benchmark results for Hitman 2 were kind of all over the place. Some runs giving a max frame rate of six hundred plus. This is why you see max frame rates of three to four hundred. However, the averages always seemed to end up around the same for each run. In 1080p resolution, the Strix 2080 Ti averaged 133 FPs on our 9700k system and 101 FPS on our 9700k system.
With Hitman 2, the Strix 2080 Ti did far better on our 9700k system. The Strix 2080 Ti averaged 96 frames per second on our 9700k system. On the 9900k system, the Strix 2080 Ti averaged 68 frames per second in Hitman 2 at 1440p resolution.
In 4k on Hitman 2, the Strix 2080 Ti averaged only 34 frames per second on our 9900k system. On the 9700k system, our Strix 2080 Ti averaged 67 frames per second, nearly double the frame rates on the 9700k system.
« Synthetic Benchmarks | Gaming Benchmarks Continued »« Gaming Benchmarks | Final Thoughts and Conclusion »
Gaming Benchmarks Continued
Metro Exodus is a first-person shooter video game with survival horror and stealth elements. Set in the post-apocalyptic wasteland of the former Russian Federation, the player must cope with the new hazards and engage in combat against mutated creatures as well as hostile humans. It is the third installment in the Metro video game series based on Dmitry Glukhovsky’s novels, following the events of Metro 2033 and Metro: Last Light.
For being one of the newer titles, I had expected Metro Exodus to be more graphically intensive than it was. In 1080p resolution, our Strix 2080 Ti averaged 147 FPS on our 9700k system and 150 FPS on our 9900k system. This was one of the few examples of the Strix 2080 Ti doing better on our 9900k system, if only by a few frames per second.
In 1440p resolution, the Strix 2080 Ti did better on the 9700k system in Metro Exodus. The Strix 2080 Ti averaged 121 frames per second on the 9700k system and 112 frames per second on the 9900k system.
Red Dead Redemption 2
Red Dead Redemption 2 is a Western-themed action-adventure game. Played from a first or third-person perspective, the game is set in an open-world environment featuring a fictionalized version of the Western, Midwestern and Southern United States in 1899, during the latter half of the Wild West era and the turn of the twentieth century. For most of the game, the player controls outlaw Arthur Morgan, a member of the Van der Linde gang, as he completes numerous missions—linear scenarios with set objectives—to progress through the story; from the game’s epilogue, the player controls John Marston. Outside of missions, the player may freely roam its interactive world.
For Red Dead Redemption 2, like other games, we used the games mas presets. However, RDR2 is much like GTA V in the fact it has advanced settings that are very intricate. Therefore, we had to make sure the settings were the same on both systems as they reset to defaults after each benchmark run. So, here are the settings used for Red Dead Redemption 2.
- VSync: Off
- Texture Quality: Ultra
- Anisotropic Filtering: x8
- Lighting Quality: Ultra
- Global Illumination Quality: Ultra
- Shadow Quality: Ultra
- Far Shadow Quality: Ultra
- Screen Space Ambient Occlusion: Ultra
- Reflection Quality: Ultra
- Mirror Quality: Ultra
- Water Quality: High
- Volumetrics Quality: Ultra
- Particle Quality: Ultra
- Tessellation Quality: High
- TAA: Medium
- FXAA: Off
- MSAA: off
- Advanced Settings: Unlocked
- Graphics API: DX12 and Vulcan
- Near Volumetric Resolution: Ultra
- Far Volumetric Resolution: Ultra
- Volumetric Lighting Quality: Ultra
- Unlocked Volumetric Raymarch Resolution: Off
- Particle Lighting Quality: Medium
- Soft Grass: Ultra
- Grass Shadows: Medium
- Long Shadows: On
- Full Resolution Screen Space Ambient Occlusion: Off
- Water Refraction Quality: High
- Water Reflection Quality: High
- Water Physics Quality: 75% of Slider
- Resolution Scale: Off
- TAA Sharpening: 100% of Slider
- Motion Blur: On
- Reflection MSAA: Off
- Geometry Level of Detail: 100% of Slider
- Grass Level of Detail: 80% of Slider
- Tree Quality: Medium
- Parallax Occlusion Mapping Quality: High
- Decal Quality: High
- Fur Quality: Medium
- Tree Tessellation: Off
Red Dead Redemption 2 is one of the newest, and most graphically intensive games in our suite of benchmarks. The results were similar across the board. We tested Red Dead Redemption 2 on both the Vulcan API and DX12 API. First, we’ll look at the DX12 results for RDR2. On the 9700k system, the Strix 2080 Ti averaged 84 frames per second in 1080p resolution. On the 9900k system, the Strix 2080 Ti averaged 80 frames per second in 1080p.
In 1440p, the Strix 2080 Ti averaged 69 frames per second on our 9700k system and 64 frames per second on our 9900k system. The 9900k system did have a higher minimum frame rate when compared to the 9700k system.
I had a few issues when benchmarking RDR2 in 4k. Originally, I was on Nvidia Driver 442.59. When I was, I was averaging about 20 frames per second in 4k. However, when I updated to driver 445.75, my averaged more than doubled in 4k. In DX12, the 9700k system averaged 46 FPS in 4k and the 9900k system averaged 45 FPS in 4k on Red Dead Redemption 2.
Red Dead Redemption 2 performed better on the Vulcan API than it did in DX12. The averages were higher across all resolutions. In 1080p, the Strix 2080 Ti averaged 88 FPS in 1080p on our 9700k system and 79 FPS on our 9900k system.
The averaged for Red Dead Redemption 2 on the Vulcan API in 4k were identical as the DX12 results. The 9700k system averaged 46 FPS in 4k and the 9900k system averaged 45 FPS.
Shadow of the Tomb Raider
Shadow of the Tomb Raider is an action-adventure video game developed by Eidos Montréal in conjunction with Crystal Dynamics and published by Square Enix. It continues the narrative from the 2013 game Tomb Raider and its sequel Rise of the Tomb Raider.
I love the Tomb Raider reboot series. The play and look beautiful. I hadn’t expected the Strix 2080 Ti to do as well as it did on the third game of the Tomb Raider series. However, on our 9700k system, the Strix 2080 Ti averaged 173 FPS and 157 FPS on the 9900k system in 1080p resolution.
In 1440p resolution in Shadow of the Tomb Raider, our Strix 2080 Ti averaged 119 frames per second when paired with the 9700k and 109 frames per second when paired with the 9900k.
I was surprised at the difference in results between the two systems on Shadow of the Tomb Raider in 4k. The Strix 2080 Ti averaged 65 frames per second on our 9700k system and only 50 frames per second on our 9900k system.
DXR and DLSS Results
With the 20 series of graphics cards, Nvidia introduced real-time Ray Tracing, DXR, and Deep Learning Super Sampling or DLSS. DLSS uses the power of AI to boost your frame rates in games. What DLSS does is renders an image at a lower resolution and applies various effects to deliver a relatively comparable overall effect to raising the resolution. This allows you to play at higher resolutions while maintaining playable frame rates. Ray Tracing isn’t as big of a feature as we had expected, at least not yet. There are a handful of games that did implement ray tracing either at launch or in the case of Shadow of the Tomb Raider, in a later update. We tested Shadow of the Tomb Raider with both DXR and DLSS off and DXR off and DLSS on. We also tested the different DXR settings. These settings are medium, high and ultra. These were all tested with DLSS disabled. However, we did test the ultra DXR setting with DLSS enabled as well. As we were testing a 2080 Ti, we only included the 4k results for DXR and DLSS testing. However, we will soon have a more in-depth look at the ASUS ROG Strix 2080 Ti on our sister site, pctestbench.com
Shadow of the Tomb Raider really shows us how much of a performance boost you can get using Nvidia’s Deel Learning Super Sampling, or DLSS. With DXR set to ultra and DLSS off, our Strix 2080 Ti paired with our 9700k system averaged 37 frames per second. Just by enabling DLSS, our average jumped up by 20 frames per second to 57 FPS. The same happened with our 9900k system. With DXR set to ultra and DLSS off, our Strix 2080 Ti averaged 35 frames per second on the 9900k system. Again, enabling DLSS increased our average frame rate by 20 frames per second going from 35 to 55 frames per second.
Just by enabling DLSS with DXR off made a big difference. With DLSS and DXR off, our Strix 2080 Ti averaged 65 frames per second in 4k on max preset. By enabling DLSS, we gained an average of 22 frames per second, jumping up to an average of 87 frames per second. With both DXR and DLSS off, our Strix 2080 Ti averaged 59 frames per second on our 9900k system. By enabling DLSS, our Strix 2080 Ti gained another 24 frames per second on our 9900k system.
The charts also show how much of an effect enabling DXR has on your system. As the settings increased, the frame rates slowly drop. Going from 65 FPS with DXR and DLSS off on our 9700k system, to 54 with DXR on medium. With DXR on high, we averaged only 39 FPS and with DXR on Ultra, only 37 FPS. On the 9900k system, the results were similar. The Strix 2080 Ti paired with the 9900k averaged 59 FPS with both DXR and DLSS off. Then, with DXR on medium, the average dropped 10 frames to an average of 49 FPS. With DXR on high, the average dropped to 36 FPS and with DXR on ultra, the average dropped to 35 FPS.
Strange Brigade is a third-person shooter with a huge emphasis on cooperative gameplay. In the game, the player assumes the role of an adventurer in the 1930s and can team up with three other players to fight against different mythological enemies like mummies, giant scorpions, and minotaurs. The game’s four playable characters, who can be customized, have different weapons and abilities. Players have a large arsenal of weapons at their disposal. Each weapon has several upgrade slots, which can be used to enhance combat efficiency. Players can switch and upgrade their weapons at the workbenches found in a level. They can also activate different traps, such as spinning blades and spikes, to kill enemies.
Strange Brigade is a very fun third-person shooter. It’s also not very tough of your graphics card. That being said, the game looks great. Especially when playing on a high refresh rate monitor. Our Strix 2080 Ti averaged a whopping 221 frames per second on our 9700k system. It did great on the 9900k system, averaging 218 frames per second in 1080p.
For me, 1440p was the sweet spot when playing Strange Brigade. Reason being that with the Strix 2080 Ti running this game, we averaged over 144 PFS on both systems. On the 9700k system, our Strix 2080 Ti averaged 166 FPS. On the 9900k system, the Strix 2080 Ti averaged 158 FPS. This made playing Strange Brigade great on my 32″ 144 Hz 1440p monitor. That, or on a 3440 x 1440 ultra-wide.
Even in 4k, Strange Brigade played great on the Strix 2080 Ti. On the 9700k system, our Strix 2080 Ti managed to average 98 FPS on Strange Brigade. On the 9900k system, our Strix 2080 Ti averaged 95 frames per second on Strange Brigade.
Our Strix 2080 Ti did even better when running the Vulcan API on Strange Brigade. On the 9700k system, our Strix 2080 Ti averaged 264 FPS in 1080p using the Vulcan API. On the 9900k system, the Strix 2080 Ti averaged 254 frames per second in 1080p.
On the Vulcan API, our Strix 2080 Ti paired with the 9700k averaged 196 frames per second on Strange Brigade in 1440p. On the 9900k system, the Strix 2080 Ti averaged 189 frames per second in 1440p on the Vulcan API.
Yet again, our Strix 2080 Ti did better on the Vulcan API. In Strange Brigade, in 4k resolution, our Strix 2080 Ti averaged 114 FPS on the 9700k system. On the 9900k system, our Strix 2080 Ti averaged 109 frames per second in 4k on the Vulcan API.
Wolfenstein: Youngblood is a first-person shooter developed by MachineGames and Arkane Studios and published by Bethesda Softworks as a spin-off of the Wolfenstein series, The player assumes control of either Jessie or Zofia Blazkowicz from a first-person perspective; an optional cooperative multiplayer mode is included. Players can complete the game with another player or with an artificial intelligence substitute. Missions can be completed in a non-linear order, and players can unlock new gear and abilities as they progress in the game.
Wolfenstein Young Blood is one of those games that looks amazing but doesn’t kill your system as games like Assassin’s Creed Odyssey or Red Dead Redemption do. So, the Strix 2080 Ti was able to keep very high frame rates, even at higher resolutions. On the 9700k system, the Strix 2080 Ti averaged 249 frames per second. On the 9900k system, the Strix 2080 Ti averaged 231 frames per second.
In 1440p, the Strix 2080 Ti averaged 175 frames per second on the 9700k system. On the 9900k system, our Strix 2080 Ti averaged 171 frames per second in 1440p.
Wolfenstein Young Blood was great to play in 4k resolution. The Strix 2080 Ti averaged 100 frames per second on our 9700k system and 102 frames per second when paired with the 9900k. They recently added in Ray Tracing and DLSS support to Wolfenstein Young Blood. For RTX and DLSS benchmarks, check out our review coming soon to pctestbench.com.
Final Thoughts and Conclusion
The ASUS ROG Strix RTX 2080 Ti is an absolute monster of a graphics card. There just isn’t enough good I can say about this card. I’ve always been partial to ASUS cards. Especially since they dropped the black and red color scheme for more neutral colors. The brushed aluminum backplate looks great with the RGB ROG eye logo. Although this is a 2.7 slot card, it doesn’t look as large as say the MSI Gaming X Trio or EVGA FTW 3 cards. However, this could just be my imagination. The triple fans Strix cooler looks great, as usual. The ROG Strix 2080 Ti doesn’t overdo the RGB lighting on the car either. There is lighting above and below each fan, on the backplate and on the side of the card. It’s subtle, so it works well. The ROG eye on the backplate looks great illuminated. However, the LED OFF button on the back of the PCB is the best feature on any graphics card, ever. Especially since I had issues with their Aura Sync software, it was great to have an alternate way to disable the lighting.
The cooler is massive on the Strix 2080 Ti and it shows in the performance. While playing an average game, the temperature of the Strix 2080 Ti usually hovered around 60°c. Occasionally I’d see it hit 62°c or so. Even while running synthetic benchmarks, the Strix 2080 Ti usually stayed in the lower 60’s. Even under a heavy load, the card never went above 66°c. This was due to the beast that is the Strix cooler. With the combination of their new Axial-Tech fans, their MaxContact Technology, six heat pipes and the 2.7 slot design of the ROG Strix RTX 2080 Ti, this card stays cool, even under the heaviest of workloads.
The performance of this card was stellar. many of the games even averaging over 60 frames per second, even in 4k. With some of the games averaging well over 200 frames per second in 1080p, it shows you that this card is not meant for 1080p gaming. The ROG Strix 2080 Ti is designed for 4k gaming, VR and video editing. I wouldn’t recommend this card to anyone building a gaming PC for playing games in 1080p. I would, however, recommend this card to everyone else. The Strix 2080 Ti is a great card for someone who games on a 21:9, high refresh rate monitor. Even more so, the Strix 2080 Ti is a great card for the professional video editor. Even with editing 4k videos, my render times were drastically cut down when I went from a 1080 ti to a 2080 Ti.
But the ASUS ROG Strix 2080 Ti isn’t for the enthusiast on a budget. At the time of writing this review, you can pick up the ROG Strix RTX 2080 Ti on Amazon for a cost of only $1,279.99. That’s down for around $1,450 at launch. However, if this is something you can afford, I couldn’t recommend it more. You’ll won’t have to worry about lowering your graphics settings for a long time to come. Also, if you’re interested in learning more about the ROG Strix 2080 Ti, check out our soon to be released, and even more in-depth review on our sister site, pctestbench.com. Over there, we’ll dive into even more benchmarks, video rendering, overclocking, SLI benchmarks and more.